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edits
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|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Original TZX doesn't work - game appears to load but initial menu is corrupt, in game shots do not seem to affect the first wall | |Provisional - Original TZX doesn't work - game appears to load but initial menu is corrupt, in game shots do not seem to affect the first wall | ||
|- style="background-color:Olive;" | |- style="background-color:Olive;" | ||
Line 67: | Line 67: | ||
|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Fails to load with message "TAPE ERROR - TRY AGAIN" | |Provisional - Fails to load with message "TAPE ERROR - TRY AGAIN" | ||
|- style="background-color:Yellow;" | |- style="background-color:Yellow;" | ||
Line 85: | Line 85: | ||
|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Amaurote.tzx and the 1.0 TZX fail loading with "K, 2:4" message after first code block | |Provisional - Amaurote.tzx and the 1.0 TZX fail loading with "K, 2:4" message after first code block | ||
|- style="background-color:GoldenRod;" | |- style="background-color:GoldenRod;" | ||
Line 91: | Line 91: | ||
|Bronze | |Bronze | ||
|3.03 | |3.03 | ||
|Original release TZX "Ant Attack" text is corrupt in menu screen, otherwise seems OK | |Provisional - Original release TZX "Ant Attack" text is corrupt in menu screen, otherwise seems OK | ||
|- style="background-color:WhiteSmoke;" | |- style="background-color:WhiteSmoke;" | ||
|Astro Marine Corps | |Astro Marine Corps | ||
| | |Platinum | ||
| | |3.03 | ||
| | | | ||
Line 115: | Line 115: | ||
|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|TZX fails loading BASIC block with "Syntax error, 10:1" | |Provisional - TZX fails loading BASIC block with "Syntax error, 10:1" | ||
|- style="background-color: | |- style="background-color:Olive;" | ||
|Avalon | |Avalon | ||
| | |Garbage | ||
| | |3.03 | ||
| | |Provisional - TZX fails loading with blue border/black upper screen/white pattern in lower third of screen | ||
|- style="background-color:WhiteSmoke;" | |- style="background-color:WhiteSmoke;" | ||
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|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Crashes at end of loading without standard RAMTOP/UDG location, with that in place loads and starts but main sprite is only visible in death sequences and copyright text is missing from the main menu | |Provisional - Crashes at end of loading without standard RAMTOP/UDG location, with that in place loads and starts but main sprite is only visible in death sequences and copyright text is missing from the main menu | ||
|- style="background-color:WhiteSmoke;" | |- style="background-color:WhiteSmoke;" | ||
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|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Seems to complete loading, then a keypress produces a little screen corruption on the top line and then no progress | |Provisional - Seems to complete loading, then a keypress produces a little screen corruption on the top line and then no progress | ||
|- style="background-color:Yellow;" | |- style="background-color:Yellow;" | ||
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|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Loads but input cursor, descriptive text and graphics are missing | |Provisional - Loads but input cursor, descriptive text and graphics are missing | ||
|- style="background-color:WhiteSmoke;" | |- style="background-color:WhiteSmoke;" | ||
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|Garbage | |Garbage | ||
|3.03 | |3.03 | ||
|Original TZX loads but bubble graphics are corrupt and leave trails, The Hit Squad re-release freezes on loading with purple border | |Provisional - Original TZX loads but bubble graphics are corrupt and leave trails, The Hit Squad re-release freezes on loading with purple border | ||
|- style="background-color:WhiteSmoke;" | |- style="background-color:WhiteSmoke;" |
edits