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ctrl + f1 = edit selected line | ctrl + f1 = edit selected line | ||
escape = terminate, or 'break into' program | escape = terminate, or 'break into' program | ||
BASIC programs can also be loaded into specbas as text files from your editor of choice, detailed in [[File handling in SpecBAS]] | BASIC programs can also be loaded into specbas as ZXASCII text files from your editor of choice, detailed in [[File handling in SpecBAS]] | ||
==What can I do with it?== | ==What can I do with it?== | ||
SpecBAS is broadly compatible with most forms of BASIC. Demo files are available for you to nose through. Writing games, utilities and fun-code in SpecBAS is remarkably simple. The speed of the interpreter, and vast amount of commands available allow impressive results to be achieved quickly. You could relive a couple of ZX81 type-ins, or just as easily throw together a fractal based animation, a slick arcade game, or useful utilities and tools. | SpecBAS is broadly compatible with most forms of BASIC. Demo files are available for you to nose through. Writing games, utilities and fun-code in SpecBAS is remarkably simple. The speed of the interpreter, and vast amount of commands available allow impressive results to be achieved quickly. You could relive a couple of ZX81 type-ins, or just as easily throw together a fractal based animation, a slick arcade game, or useful utilities and tools. |
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