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NIRVANA+ Engine

135 bytes added, 21:08, 12 April 2018
Update list of games and links
The '''NIRVANA+ Engine''' is a 'bicolour' (multicolour 8×2) graphics engine written by [[User:Einar|Einar Saukas]], supporting a multicolour area of 32 character columns by (at most) 23 character rows. It's open source and royalty-free (even for commercial programs). Further details can be found in [http://www.worldofspectrum.org/forums/discussion/51209/ this thread]. The latest version is available for download [https://wwwspectrumcomputing.dropboxco.comuk/sh/bgtoq6tdwropzzr/AAAknv_0PeJGhn36dLJZfGASa index.php?cat=96&id=30002 here].
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It's based on a multicolor render routine originally developed by Alone Coder and [[User:Einar|Einar Saukas]], described [http://www.worldofspectrum.org/forums/discussion/44591 here].
 
List of released games using the '''NIRVANA+ Engine''':
 
* [http://spectrumcomputing.co.uk/index.php?cat=96&id=30321 Snake Escape] by Einar Saukas
* [http://spectrumcomputing.co.uk/index.php?cat=96&id=30347 Pietro Bros] by Cristian Gonzalez
* [http://spectrumcomputing.co.uk/index.php?cat=96&id=32231 Gandalf] by Cristian Gonzalez
List of games currently under development (with released demos):
* [http://wwwspectrumcomputing.worldofspectrumco.orguk/forums/showthreadindex.php?tcat=44932 Snake Escape] by Einar Saukas* [http://www.worldofspectrum.org/forums/discussion/52279/ 96&id=30426 Bomberman] by Cristian Gonzalez* [http://www.worldofspectrum.org/forums/discussion/52788/ Pietro Bros] by Cristian Gonzalez
[[Category:Graphics engines]]
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