Weak sector data: Difference between revisions

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(Created page with "= Weak disk data = Some copy protections have what is described as `weak, random or floated' data. Each time the 'weak' sector is read one or more bytes will change, the v...")
 
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Only two  disk image formats ([[DSK format|Extended DSK]] and [[UDI format#UDI: Ultra Disk Image file format Version 1.1|UDI 1.1]]) can store this type of data.
Only two  disk image formats ([[DSK format|Extended DSK]] and [[UDI format#UDI: Ultra Disk Image file format Version 1.1|UDI 1.1]]) can store this type of data.
== Copy protection ==
Weak sectors used by [[Speedlock]] copy protection family for [[ZX Spectrum +3]] disks.
Usually weak sector data used with other things for copy protection:
* different sector length for different tracks
* different sector length within a drack
* deleted sectors
* sectors with CRC error
* wrong sector header informations e.g.:
** track number
** too long sector length
== Disk images with weak sectors ==
Unfortunately, disk images with recorded weak sector data is very rare (There is no any disk image with weak sector data on [http://www.worldofspectrum.org/ WoS]).
So if a game read the same sector repeatedly than semulators assume that sector has weak data..
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