SCL format: Difference between revisions
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Revision as of 16:25, 28 May 2019
SCL Disk Image Format
The SCL format is a compact representation of a TRD disk image. It stores only the file headers and the used sectors.
An emulator should build a real disk image on the fly from SCL data to use it for disk emulation.
SCL file structure
The file begins with a 8 byte 'magic': SINCLAIR, then the number of files, the file headers an after that all the data blocks.
Offset Length Comment 0x0000 9 SCL file header 0x0009 N x 14 File headers 0x0009 + N x 14 DATA LENGTH Sector data
SCL file header
Offset Length Comment 0x0000 8 Signature "SINCLAIR" 0x0008 1 Number of files (N)
File headers
Offset Length Comment 0x0000 14 1st file header entry 0x000e 14 2nd file header entry ... ... ... 0x0000 + (N-1) x 14 14 Nth file header entry
File header entry
The file headers structure is the same as on the disk, except the last two bytes (start sector, start track).
Offset Length Comment 0x0000 8 File name 0x0008 1 File type 0x0009 3 File parameters (based on type) 0x000d 1 File length in sectors
Files data
Offset Length Comment 0x0000 1st file length x 256 1st file data 0x0000 + 1st file length x 256 2nd file length x 256 2nd file header entry ... ... ... 0x0000 + .... last file length Nth file header entry