NIRVANA Engine: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
* [http://www.worldofspectrum.org/forums/showthread.php?t=47402 Sun Bucket] by Dave "R-Tape" Hughes | * [http://www.worldofspectrum.org/forums/showthread.php?t=47402 Sun Bucket] by Dave "R-Tape" Hughes | ||
* [http://www.worldofspectrum.org/forums/showthread.php?t=48945 MultiDude] by Denis Grachev & others | * [http://www.worldofspectrum.org/forums/showthread.php?t=48945 MultiDude] by Denis Grachev & others | ||
* [http://www.mobygames.com/game/zx-spectrum/stormfinch StormFinch] by Dave "R-Tape" Hughes | |||
List of games currently under development: | List of games currently under development: |
Revision as of 17:07, 11 June 2015
The NIRVANA Engine is a 'bicolour' (multicolour 8×2) graphics engine written by Einar Saukas, supporting a multicolour area of 22 character rows by 30 character columns. It's open source and royalty-free (even for commercial programs). Further details can be found in this thread. The latest version is available for download here.
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It was also ported to Pentagon machines by Denis Grachev and Einar Saukas, available here. Moreover, engine logos can be obtained here.
List of released games using the NIRVANA Engine:
- DreamWalker: Alter Ego 2 by Denis Grachev & others
- El Stompo by Dave "R-Tape" Hughes
- Sun Bucket by Dave "R-Tape" Hughes
- MultiDude by Denis Grachev & others
- StormFinch by Dave "R-Tape" Hughes
List of games currently under development:
- Snake Escape by Einar Saukas
- Assembloids by Martin /enthusi