NIRVANA Engine: Difference between revisions
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List of games currently under development: | List of games currently under development: | ||
* [http://www.worldofspectrum.org/forums/showthread.php? | * [http://www.worldofspectrum.org/forums/showthread.php?t=48356 MultiDude] by Denis Grachev | ||
* [http://www.worldofspectrum.org/forums/showthread.php?t=44932 Snake Escape] by Einar Saukas | * [http://www.worldofspectrum.org/forums/showthread.php?t=44932 Snake Escape] by Einar Saukas | ||
* [http://www.worldofspectrum.org/forums/showthread.php?t=47629 Assembloids] by Martin /enthusi | * [http://www.worldofspectrum.org/forums/showthread.php?t=47629 Assembloids] by Martin /enthusi | ||
[[Category:Graphics engines]] | [[Category:Graphics engines]] |
Revision as of 03:36, 8 August 2014
The NIRVANA Engine is a 'bicolour' (multicolour 8×2) graphics engine written by Einar Saukas, supporting graphics using 22 character rows and 30 character columns. It's open source and royalty-free (even for commercial programs). Further details can be found in this thread. The latest version is available for download here.
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It was also ported to Pentagon machines by Denis Grachev and Einar Saukas, available here. Moreover, engine logos can be obtained here.
List of released games using the NIRVANA Engine:
- DreamWalker: Alter Ego 2 by Denis Grachev
- El Stompo by Dave "R-Tape" Hughes
- Sun Bucket by Dave "R-Tape" Hughes
List of games currently under development:
- MultiDude by Denis Grachev
- Snake Escape by Einar Saukas
- Assembloids by Martin /enthusi