NIRVANA Engine: Difference between revisions

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The '''NIRVANA Engine''' is a 'bicolour' (multicolour 8×2) engine written by Einar Saukas, supporting graphics using 22 character rows and 30 character columns.
The [http://www.worldofspectrum.org/forums/showthread.php?t=45538 '''NIRVANA Engine'''] is a 'bicolour' (multicolour 8×2) graphics engine written by [http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Einar+Saukas$ Einar Saukas], supporting graphics using 22 character rows and 30 character columns. It's open source and freely available (even for commercial programs). The latest version can be found [http://www.worldofspectrum.org/forums/showpost.php?p=739791&postcount=122 here].


Games that use the engine include:
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3).


* DreamWalker: Alter Ego 2 (Denis Grachev)
List of released games using the '''NIRVANA Engine''':
* El Stompo (Dave "R-Tape" Hughes)
 
* [http://www.worldofspectrum.org/forums/showthread.php?t=46735 DreamWalker: Alter Ego 2] by Denis Grachev
* [http://www.worldofspectrum.org/forums/showthread.php?t=47108 El Stompo] by Dave "R-Tape" Hughes


[[Category:Game engines]]
[[Category:Game engines]]

Revision as of 20:16, 25 April 2014

The NIRVANA Engine is a 'bicolour' (multicolour 8×2) graphics engine written by Einar Saukas, supporting graphics using 22 character rows and 30 character columns. It's open source and freely available (even for commercial programs). The latest version can be found here.

It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3).

List of released games using the NIRVANA Engine: