NIRVANA+ Engine: Difference between revisions
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The '''NIRVANA+ Engine''' is a 'bicolour' (multicolour 8×2) graphics engine written by [[User:Einar|Einar Saukas]], supporting a multicolour area of 32 character columns by (at most) 23 character rows. It's open source and royalty-free (even for commercial programs). Further details can be found in [ | The '''NIRVANA+ Engine''' is a 'bicolour' (multicolour 8×2) graphics engine written by [[User:Einar|Einar Saukas]], supporting a multicolour area of 32 character columns by (at most) 23 character rows. It's open source and royalty-free (even for commercial programs). Further details can be found in [https://www.worldofspectrum.org/forums/discussion/51209/ this thread]. The latest version is available for download [https://spectrumcomputing.co.uk/index.php?cat=96&id=30002 here]. | ||
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It's based on a multicolor render routine originally developed by Alone Coder and [[User:Einar|Einar Saukas]], described [ | It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It's based on a multicolor render routine originally developed by Alone Coder and [[User:Einar|Einar Saukas]], described [https://www.worldofspectrum.org/forums/discussion/44591 here]. | ||
List of released games using the '''NIRVANA+ Engine''': | List of released games using the '''NIRVANA+ Engine''': | ||
* [ | * [https://spectrumcomputing.co.uk/index.php?cat=96&id=30321 Snake Escape] by Einar Saukas | ||
* [ | * [https://spectrumcomputing.co.uk/index.php?cat=96&id=30347 Pietro Bros] by Cristian Gonzalez | ||
* [ | * [https://spectrumcomputing.co.uk/index.php?cat=96&id=32231 Gandalf] by Cristian Gonzalez | ||
List of games currently under development (with released demos): | List of games currently under development (with released demos): | ||
* [ | * [https://spectrumcomputing.co.uk/index.php?cat=96&id=30426 Bomberman] by Cristian Gonzalez | ||
[[Category:Graphics engines]] | [[Category:Graphics engines]] |
Latest revision as of 04:12, 10 May 2020
The NIRVANA+ Engine is a 'bicolour' (multicolour 8×2) graphics engine written by Einar Saukas, supporting a multicolour area of 32 character columns by (at most) 23 character rows. It's open source and royalty-free (even for commercial programs). Further details can be found in this thread. The latest version is available for download here.
It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). It's based on a multicolor render routine originally developed by Alone Coder and Einar Saukas, described here.
List of released games using the NIRVANA+ Engine:
- Snake Escape by Einar Saukas
- Pietro Bros by Cristian Gonzalez
- Gandalf by Cristian Gonzalez
List of games currently under development (with released demos):
- Bomberman by Cristian Gonzalez