List of software titles and their compatibility with OpenSE: Difference between revisions

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A list of software titles and the level of compatibility with the [[OpenSE | OpenSE OS ROM]]
A list of software titles and the level of compatibility with the [[OpenSE | OpenSE OS ROM]]


Software is grouped into five levels of compatibility;
Software is grouped into six levels of compatibility;
* Palladium -- loads from the original media/TZX/PZX, improved compared to the original ROM
* Platinum -- loads from the original media/TZX/PZX, runs without errors
* Platinum -- loads from the original media/TZX/PZX, runs without errors
* Gold -- loads from .TAP version, runs without errors
* Gold -- loads from .TAP version, runs without errors
Line 63: Line 64:
|Provisional - Original TZX doesn't work - game appears to load but initial menu is corrupt, in game shots do not seem to affect the first wall, TAP is the same
|Provisional - Original TZX doesn't work - game appears to load but initial menu is corrupt, in game shots do not seem to affect the first wall, TAP is the same


|- style="background-color:Olive;"
|- style="background-color:WhiteSmoke;"
|Alchemist
|Platinum
|3.03
|
 
|- style="background-color:WhiteSmoke;"
|All or Nothing
|All or Nothing
|Garbage
|Platinum
|3.03
|3.03
|Provisional - Fails to load with message "TAPE ERROR - TRY AGAIN"
|


|- style="background-color:Yellow;"
|- style="background-color:Yellow;"
Line 75: Line 82:
|Richochet and Dro Soft re-releases load from TZX but original and ABC Soft re-release don't
|Richochet and Dro Soft re-releases load from TZX but original and ABC Soft re-release don't


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"  
|Alter Ego
|Alter Ego
|Not Yet Tested
|Platinum
|
|3.03
|
|


|- style="background-color:Olive;"
|- style="background-color:DarkGrey;"
|Amaurote
|Amaurote
|Garbage
|Silver
|3.03
|3.03
|Provisional - Amaurote.tzx and the 1.0 TZX fail loading with "K, 2:4" message after first code block
|MERGE the loader from the TZX and remove the POKES from line 2 then RUN


|- style="background-color:GoldenRod;"
|- style="background-color:GoldenRod;"
Line 117: Line 124:
|TZX fails loading BASIC block with "Syntax error, 10:1", TAP works
|TZX fails loading BASIC block with "Syntax error, 10:1", TAP works


|- style="background-color:Olive;"
|- style="background-color:DarkGrey;"
|Avalon
|Avalon
|Garbage
|Silver
|3.03
|Loads from snapshot. TZX fails loading with blue border/black upper screen/white pattern in lower third of screen.
 
|- style="background-color:WhiteSmoke;"
|Avenger (Gremlin Graphics)
|Platinum
|3.03
|3.03
|Provisional - TZX fails loading with blue border/black upper screen/white pattern in lower third of screen
|


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 137: Line 150:
|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
|Bard's Tale, The
|Bard's Tale, The
|Not Yet Tested
|Palladium
|
|3.07
|
|Works perfectly. Text legibility is improved.


|- style="background-color:Olive;"
|- style="background-color:Olive;"
Line 147: Line 160:
|Provisional - Crashes at end of loading without standard RAMTOP/UDG location, with that in place loads and starts but main sprite is only visible in death sequences and copyright text is missing from the main menu
|Provisional - Crashes at end of loading without standard RAMTOP/UDG location, with that in place loads and starts but main sprite is only visible in death sequences and copyright text is missing from the main menu


|- style="background-color:WhiteSmoke;"
|- style=""
|Batman
|Batman
|Not Yet Tested
|Not Yet Tested
Line 161: Line 174:
|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
|Batty
|Batty
|Not Yet Tested
|Platinum
|
|3.03
|
|Seems to work properly


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 201: Line 214:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Bounty Bob Strikes Back
|Bounty Bob Strikes Back
|Not Yet Tested
|Not Yet Tested
Line 207: Line 220:
|
|


|- style="background-color:Olive;"
|- style="background-color:DarkGrey;"
|Bruce Lee
|Bruce Lee
|Garbage
|Silver
|3.03
|3.03
|Original TZX fails loading with black screen, Americana release with some corruption on the screen too. TAP appears to work but crashes to prompt when moving between screens
|Loads from snapshot. Original TZX fails loading with black screen, Americana release with some corruption on the screen too. TAP appears to work but crashes to prompt when moving between screens.


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 225: Line 238:
|original and Erbe Software S.A. re-release
|original and Erbe Software S.A. re-release


|- style="background-color:Olive;"
|- style="background-color:DarkGrey;"
|Bubble Bobble
|Bubble Bobble
|Garbage
|Silver
|3.03
|3.03
|Provisional - Original TZX loads but bubble graphics are corrupt and leave trails, The Hit Squad re-release freezes on loading with purple border
|Loads from snapshot with correct graphics if saved after the key selection. Original TZX loads but bubble graphics are corrupt and leave trails, The Hit Squad re-release freezes on loading with purple border.


|- style="background-color:WhiteSmoke;"
|- style=""
|Capitan Trueno
|Capitan Trueno
|Not Yet Tested
|Not Yet Tested
Line 237: Line 250:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Chase H.Q.
|Chase H.Q.
|Not Yet Tested
|Not Yet Tested
|
|
|
|
|- style=""
|Chaos
|Not Yet Tested
|
|Unlikely to work. Requires 0x9ff and 0xa00 to have specific values (used as IM2 vectors).


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 291: Line 310:
|Seems to work properly  
|Seems to work properly  


|- style="background-color:Olive;"
|- style="background-color:DarkGrey;"
|Deathchase
|Deathchase
|Garbage
|Silver
|3.03
|3.03
|Provisional - Fails to load with green border and black screen. Original TZX, TAP and re-release TZX
|Works from snaphsot. Fails to load with green border and black screen. Original TZX, TAP and re-release TZX.


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
|Deflektor
|Deflektor
|Not Yet Tested
|Platinum
|
|3.03
|
|Seems to work properly


|- style="background-color:WhiteSmoke;"
|- style=""
|Dragontorc
|Dragontorc
|Not Yet Tested
|Not Yet Tested
Line 309: Line 328:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Dun Darach
|Dun Darach
|Not Yet Tested
|Not Yet Tested
Line 316: Line 335:


|- style="background-color:Yellow;"
|- style="background-color:Yellow;"
|Elite (Firebird)
|Elite
|Gold
|Gold
|3.03
|3.03
|Loads and plays from TAP version. TZX fails to load with black screen.
|Loads and plays from Firebird and Joystick Club TAP version. TZX fails to load with black screen.


|- style="background-color:WhiteSmoke;"
|- style=""
|Enigma Force
|Enigma Force
|Not Yet Tested
|Not Yet Tested
Line 327: Line 346:
|
|


|- style="background-color:WhiteSmoke;"
|- style="background-color:GoldenRod;"
|Equinox
|Equinox
|Not Yet Tested
|Bronze
|
|3.03
|
|Font looks different


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 339: Line 358:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


 
|- style=""
|- style="background-color:WhiteSmoke;"
|Fairlight
|Fairlight
|Not Yet Tested
|Not Yet Tested
Line 346: Line 364:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Flying Shark
|Flying Shark
|Not Yet Tested
|Not Yet Tested
Line 352: Line 370:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Formula One
|Formula One
|Not Yet Tested
|Not Yet Tested
Line 364: Line 382:
|Only the Erbe re-release loads from TZX
|Only the Erbe re-release loads from TZX


|- style="background-color:WhiteSmoke;"
|- style=""
|Gregory Loses His Clock
|Gregory Loses His Clock
|Not Yet Tested
|Not Yet Tested
Line 376: Line 394:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Hammerfist
|Hammerfist
|Not Yet Tested
|Not Yet Tested
Line 382: Line 400:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Head over Heels
|Head over Heels
|Not Yet Tested
|Not Yet Tested
Line 388: Line 406:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Heavy on the Magick
|Heavy on the Magick
|Not Yet Tested
|Not Yet Tested
Line 394: Line 412:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Highway Encounter
|Highway Encounter
|Not Yet Tested
|Not Yet Tested
Line 400: Line 418:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Hotshot
|Hotshot
|Not Yet Tested
|Not Yet Tested
Line 406: Line 424:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Ikari Warriors
|Ikari Warriors
|Not Yet Tested
|Not Yet Tested
Line 412: Line 430:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Jack the Nipper II: In Coconut Capers
|Jack the Nipper II: In Coconut Capers
|Not Yet Tested
|Not Yet Tested
|
|
|
|- style="background-color:WhiteSmoke;"
|Jet Set Willy
|Platinum
|3.03
|
|


Line 424: Line 448:
|original and Dro Soft re-release
|original and Dro Soft re-release


|- style="background-color:WhiteSmoke;"
|- style=""
|Kokotoni Wilf
|Kokotoni Wilf
|Not Yet Tested
|Not Yet Tested
Line 430: Line 454:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Laser Squad
|Laser Squad
|Not Yet Tested
|Not Yet Tested
Line 436: Line 460:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Lords of Chaos
|Lords of Chaos
|Not Yet Tested
|Not Yet Tested
Line 442: Line 466:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Lords of Midnight, The
|Lords of Midnight, The
|Not Yet Tested
|Not Yet Tested
Line 460: Line 484:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Magnetron
|Magnetron
|Not Yet Tested
|Not Yet Tested
Line 466: Line 490:
|
|


|- style="background-color:GoldenRod;"
|- style="background-color:WhiteSmoke;"
|Manic Miner
|Manic Miner
|Bronze
|Platinum
|3.03
|3.03
|Original release TZX loading screen doesn't work but otherwise seems OK except haven't run the RZX of the game)
|


|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
Line 478: Line 502:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Master of Magic
|Master of Magic
|Not Yet Tested
|Not Yet Tested
Line 484: Line 508:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Metal Army
|Metal Army
|Not Yet Tested
|Not Yet Tested
Line 496: Line 520:
|Original TZX fails, TAP works OK except haven't run the RZX of the game)
|Original TZX fails, TAP works OK except haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Myth: History in the Making
|Myth: History in the Making
|Not Yet Tested
|Not Yet Tested
Line 504: Line 528:
|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
|Nebulus
|Nebulus
|Not Yet Tested
|Platinum
|
|3.03
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Nether Earth
|Nether Earth
|Not Yet Tested
|Not Yet Tested
Line 538: Line 562:
|original and Monser S.A. re-release (as Fumigator)
|original and Monser S.A. re-release (as Fumigator)


|- style="background-color:WhiteSmoke;"
|- style=""
|Psytron
|Psytron
|Not Yet Tested
|Not Yet Tested
Line 544: Line 568:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Quazatron
|Quazatron
|Not Yet Tested
|Not Yet Tested
Line 550: Line 574:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|R-Type
|R-Type
|Not Yet Tested
|Not Yet Tested
Line 556: Line 580:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Rainbow Islands
|Rainbow Islands
|Not Yet Tested
|Not Yet Tested
Line 562: Line 586:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Ranarama
|Ranarama
|Not Yet Tested
|Not Yet Tested
Line 568: Line 592:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Rebelstar
|Rebelstar
|Not Yet Tested
|Not Yet Tested
Line 574: Line 598:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Rebelstar 2
|Rebelstar 2
|Not Yet Tested
|Not Yet Tested
Line 586: Line 610:
|TZX version doesn't seem to complete loading - loads initial BASIC loader, following block then stops on black screen
|TZX version doesn't seem to complete loading - loads initial BASIC loader, following block then stops on black screen


|- style="background-color:WhiteSmoke;"
|- style=""
|Rex
|Rex
|Not Yet Tested
|Not Yet Tested
Line 598: Line 622:
|Original TZX doesn't work but TAP works except haven't run the RZX of the game)
|Original TZX doesn't work but TAP works except haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Rockford
|Rockford
|Not Yet Tested
|Not Yet Tested
Line 610: Line 634:
|Platform sprite is corrupted
|Platform sprite is corrupted


|- style="background-color:WhiteSmoke;"
|- style=""
|Saboteur II
|Saboteur II
|Not Yet Tested
|Not Yet Tested
Line 628: Line 652:
|Dro Soft re-release loads from TZX but the original does not
|Dro Soft re-release loads from TZX but the original does not


|- style="background-color:WhiteSmoke;"
|- style=""
|Sacred Armour of Antiriad, The
|Sacred Armour of Antiriad, The
|Not Yet Tested
|Not Yet Tested
Line 634: Line 658:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Savage
|Savage
|Not Yet Tested
|Not Yet Tested
Line 640: Line 664:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Sentinel, The
|Sentinel, The
|Not Yet Tested
|Not Yet Tested
Line 646: Line 670:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Shadowfire
|Shadowfire
|Not Yet Tested
|Not Yet Tested
Line 652: Line 676:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Sir Fred
|Sir Fred
|Not Yet Tested
|Not Yet Tested
Line 664: Line 688:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Soldier of Fortune
|Soldier of Fortune
|Not Yet Tested
|Not Yet Tested
Line 670: Line 694:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Splitting Images
|Splitting Images
|Not Yet Tested
|Not Yet Tested
Line 676: Line 700:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Star Farce
|Star Farce
|Not Yet Tested
|Not Yet Tested
Line 682: Line 706:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Star Raiders II
|Star Raiders II
|Not Yet Tested
|Not Yet Tested
Line 688: Line 712:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Starstrike II
|Starstrike II
|Not Yet Tested
|Not Yet Tested
Line 700: Line 724:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Steg
|Steg
|Not Yet Tested
|Not Yet Tested
Line 712: Line 736:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Strike Force Harrier
|Strike Force Harrier
|Not Yet Tested
|Not Yet Tested
Line 718: Line 742:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Striker
|Striker
|Not Yet Tested
|Not Yet Tested
Line 724: Line 748:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Stunt Car Racer
|Stunt Car Racer
|Not Yet Tested
|Not Yet Tested
Line 730: Line 754:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Super Hang-On
|Super Hang-On
|Not Yet Tested
|Not Yet Tested
Line 736: Line 760:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Swords & Sorcery
|Swords & Sorcery
|Not Yet Tested
|Not Yet Tested
Line 748: Line 772:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|Thanatos
|Thanatos
|Not Yet Tested
|Not Yet Tested
Line 754: Line 778:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Three Weeks in Paradise
|Three Weeks in Paradise
|Not Yet Tested
|Not Yet Tested
Line 762: Line 786:
|- style="background-color:WhiteSmoke;"
|- style="background-color:WhiteSmoke;"
|Throne of Fire
|Throne of Fire
|Not Yet Tested
|Platinum
|
|3.03
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Total Eclipse
|Total Eclipse
|Not Yet Tested
|Not Yet Tested
Line 772: Line 796:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Total Eclipse 2: The Sphinx Jinx
|Total Eclipse 2: The Sphinx Jinx
|Not Yet Tested
|Not Yet Tested
Line 778: Line 802:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Towdie
|Towdie
|Not Yet Tested
|Not Yet Tested
Line 790: Line 814:
|original and Monser S.A.re-release (as Trans America)
|original and Monser S.A.re-release (as Trans America)


|- style="background-color:WhiteSmoke;"
|- style=""
|Trap Door, The
|Trap Door, The
|Not Yet Tested
|Not Yet Tested
Line 802: Line 826:
|Not the version that checksums for the original ROM while loading
|Not the version that checksums for the original ROM while loading


|- style="background-color:WhiteSmoke;"
|- style=""
|Turbo Esprit
|Turbo Esprit
|Not Yet Tested
|Not Yet Tested
Line 814: Line 838:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Vulcan
|Vulcan
|Not Yet Tested
|Not Yet Tested
Line 826: Line 850:
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
|Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)


|- style="background-color:WhiteSmoke;"
|- style=""
|WEC Le Mans
|WEC Le Mans
|Not Yet Tested
|Not Yet Tested
Line 832: Line 856:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Wheelie
|Wheelie
|Not Yet Tested
|Not Yet Tested
Line 838: Line 862:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Where Time Stood Still
|Where Time Stood Still
|Not Yet Tested
|Not Yet Tested
Line 844: Line 868:
|
|


|- style="background-color:WhiteSmoke;"
|- style=""
|Xenon
|Xenon
|Not Yet Tested
|Not Yet Tested
Line 857: Line 881:


|}
|}
[[Category:Sinclair BASIC]]

Latest revision as of 20:35, 5 May 2015

A list of software titles and the level of compatibility with the OpenSE OS ROM

Software is grouped into six levels of compatibility;

  • Palladium -- loads from the original media/TZX/PZX, improved compared to the original ROM
  • Platinum -- loads from the original media/TZX/PZX, runs without errors
  • Gold -- loads from .TAP version, runs without errors
  • Silver -- loads from snapshot version, runs without errors
  • Bronze -- loads, runs with minor issues
  • Garbage -- cannot be loaded or runs with major errors.


Title Rating OpenSE version Comments
Academy Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Airwolf Garbage 3.03 Provisional - Original TZX doesn't work - game appears to load but initial menu is corrupt, in game shots do not seem to affect the first wall, TAP is the same
Alchemist Platinum 3.03
All or Nothing Platinum 3.03
Alien 8 Gold 3.03 Richochet and Dro Soft re-releases load from TZX but original and ABC Soft re-release don't
Alter Ego Platinum 3.03
Amaurote Silver 3.03 MERGE the loader from the TZX and remove the POKES from line 2 then RUN
Ant Attack Bronze 3.03 Provisional - Original release TZX "Ant Attack" text is corrupt in menu screen, otherwise seems OK
Astro Marine Corps Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Atic Atac Platinum 3.03
Auf Wiedersehen Monty Bronze 3.03 Font does not render properly
Automania Gold 3.03 TZX fails loading BASIC block with "Syntax error, 10:1", TAP works
Avalon Silver 3.03 Loads from snapshot. TZX fails loading with blue border/black upper screen/white pattern in lower third of screen.
Avenger (Gremlin Graphics) Platinum 3.03
Back to Skool Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Barbarian: The Ultimate Warrior Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Bard's Tale, The Palladium 3.07 Works perfectly. Text legibility is improved.
Barmy Burgers Garbage 3.03 Provisional - Crashes at end of loading without standard RAMTOP/UDG location, with that in place loads and starts but main sprite is only visible in death sequences and copyright text is missing from the main menu
Batman Not Yet Tested
Battlecars Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Batty Platinum 3.03 Seems to work properly
Battle Of The Planets Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Big Sleaze, The Garbage 3.03 Provisional - Seems to complete loading, then a keypress produces a little screen corruption on the top line and then no progress
Bobby Bearing Gold 3.03 Original release resets after loading, The Micro Selection re-release seems to work
Bomb Jack Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Bored of the Rings Garbage 3.03 Provisional - Loads but input cursor, descriptive text and graphics are missing
Bounder Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Bounty Bob Strikes Back Not Yet Tested
Bruce Lee Silver 3.03 Loads from snapshot. Original TZX fails loading with black screen, Americana release with some corruption on the screen too. TAP appears to work but crashes to prompt when moving between screens.
Bugsy Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Bubbler Platinum 3.03 original and Erbe Software S.A. re-release
Bubble Bobble Silver 3.03 Loads from snapshot with correct graphics if saved after the key selection. Original TZX loads but bubble graphics are corrupt and leave trails, The Hit Squad re-release freezes on loading with purple border.
Capitan Trueno Not Yet Tested
Chase H.Q. Not Yet Tested
Chaos Not Yet Tested Unlikely to work. Requires 0x9ff and 0xa00 to have specific values (used as IM2 vectors).
Chuckie Egg Platinum 3.03 Seems to work properly
Colour of Magic, The Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Commando Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Cookie Platinum 3.03 original and Svenska Soft Service re-release
Cybernoid Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Cybernoid II: The Revenge Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Cyberun Platinum 3.03 original and Erbe Software S.A. re-release
Cyclone (Vortex) Platinum 3.03 Seems to work properly
Deathchase Silver 3.03 Works from snaphsot. Fails to load with green border and black screen. Original TZX, TAP and re-release TZX.
Deflektor Platinum 3.03 Seems to work properly
Dragontorc Not Yet Tested
Dun Darach Not Yet Tested
Elite Gold 3.03 Loads and plays from Firebird and Joystick Club TAP version. TZX fails to load with black screen.
Enigma Force Not Yet Tested
Equinox Bronze 3.03 Font looks different
Exolon Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Fairlight Not Yet Tested
Flying Shark Not Yet Tested
Formula One Not Yet Tested
Great Escape, The Gold 3.03 Only the Erbe re-release loads from TZX
Gregory Loses His Clock Not Yet Tested
Gunfright Platinum 3.03
Hammerfist Not Yet Tested
Head over Heels Not Yet Tested
Heavy on the Magick Not Yet Tested
Highway Encounter Not Yet Tested
Hotshot Not Yet Tested
Ikari Warriors Not Yet Tested
Jack the Nipper II: In Coconut Capers Not Yet Tested
Jet Set Willy Platinum 3.03
Knight Lore Platinum 3.03 original and Dro Soft re-release
Kokotoni Wilf Not Yet Tested
Laser Squad Not Yet Tested
Lords of Chaos Not Yet Tested
Lords of Midnight, The Not Yet Tested
Lunar Jetman Platinum 3.03
Mad Mix Game Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Magnetron Not Yet Tested
Manic Miner Platinum 3.03
Martianoids Platinum 3.03
Master of Magic Not Yet Tested
Metal Army Not Yet Tested
Movie Gold 3.03 Original TZX fails, TAP works OK except haven't run the RZX of the game)
Myth: History in the Making Not Yet Tested
Nebulus Platinum 3.03
Nether Earth Not Yet Tested
New Wheels, John? Silver 3.03 Load with CLEAR 65367: POKE 23675,88: POKE 23676,255: LOAD ""
Nightshade Platinum 3.03 original and Dro Soft re-release
Pentagram Platinum 3.03
Pssst Platinum 3.03 original and Monser S.A. re-release (as Fumigator)
Psytron Not Yet Tested
Quazatron Not Yet Tested
R-Type Not Yet Tested
Rainbow Islands Not Yet Tested
Ranarama Not Yet Tested
Rebelstar Not Yet Tested
Rebelstar 2 Not Yet Tested
Renegade (48K) Gold 3.03 TZX version doesn't seem to complete loading - loads initial BASIC loader, following block then stops on black screen
Rex Not Yet Tested
RoboCop Gold 3.03 Original TZX doesn't work but TAP works except haven't run the RZX of the game)
Rockford Not Yet Tested
Roller Coaster Bronze 3.03 Platform sprite is corrupted
Saboteur II Not Yet Tested
Saboteur! Platinum 3.03
Sabre Wulf Gold 3.03 Dro Soft re-release loads from TZX but the original does not
Sacred Armour of Antiriad, The Not Yet Tested
Savage Not Yet Tested
Sentinel, The Not Yet Tested
Shadowfire Not Yet Tested
Sir Fred Not Yet Tested
Skool Daze Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Soldier of Fortune Not Yet Tested
Splitting Images Not Yet Tested
Star Farce Not Yet Tested
Star Raiders II Not Yet Tested
Starstrike II Not Yet Tested
Starquake Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Steg Not Yet Tested
Stop the Express Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Strike Force Harrier Not Yet Tested
Striker Not Yet Tested
Stunt Car Racer Not Yet Tested
Super Hang-On Not Yet Tested
Swords & Sorcery Not Yet Tested
Target: Renegade Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
Thanatos Not Yet Tested
Three Weeks in Paradise Not Yet Tested
Throne of Fire Platinum 3.03
Total Eclipse Not Yet Tested
Total Eclipse 2: The Sphinx Jinx Not Yet Tested
Towdie Not Yet Tested
Tranz Am Platinum 3.03 original and Monser S.A.re-release (as Trans America)
Trap Door, The Not Yet Tested
Travel With Trashman Gold 3.03 Not the version that checksums for the original ROM while loading
Turbo Esprit Not Yet Tested
Underwurlde Platinum 3.03
Vulcan Not Yet Tested
Way of the Exploding Fist, The Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)
WEC Le Mans Not Yet Tested
Wheelie Not Yet Tested
Where Time Stood Still Not Yet Tested
Xenon Not Yet Tested
Zynaps Platinum 3.03 Seems to work properly (i.e. I've had a load and a quick play but haven't run the RZX of the game)