FZX format: Difference between revisions
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The byte containing the offset can be calculated as follows: | The byte containing the offset can be calculated as follows: | ||
offset + 16384 | offset + 16384 × kern | ||
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The byte containing the leading and width can be calculated as follows: | The byte containing the leading and width can be calculated as follows: | ||
16 | 16 × shift + width - 1 | ||
== Character Definitions == | == Character Definitions == | ||
The character definitions consist of a byte or pair of bytes for each row of the character, depending on whether the character is 1 to 8 pixels wide (byte), or 9 to 16 pixels wide (pair of bytes). | The character definitions consist of a byte or pair of bytes for each row of the character, depending on whether the character is 1 to 8 pixels wide (byte), or 9 to 16 pixels wide (pair of bytes). | ||
== | == External links == | ||
https://spectrumcomputing.co.uk/index.php?cat=96&id=28171 | * [https://spectrumcomputing.co.uk/index.php?cat=96&id=28171|Official FZX release and available fonts] | ||
* [http://zx-modules.de/|FZX editor] | |||
http://zx-modules.de/ | * [https://www.z88dk.org/|Z80 C cross-compiler with built-in FZX support] | ||
https://www.z88dk.org/ | |||
[[category:specifications]] | [[category:specifications]] | ||
[[category:native file formats]] | [[category:native file formats]] |