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The '''comp.sys.sinclair Crap Games Competition''' (also known simply as the '''CSSCGC''') is an annual competition for  [[wiktionary:crap|crap]] [[wikipedia:computer game|computer game]] development.<ref name="sinclairfaq">{{cite web|url=http://www.worldofspectrum.org/cssfolklore/index.html#csscgc|date=2004-04-13|title=comp.sys.sinclair Folklore FAQ|first=Derek|last=Jolly|publisher=comp.sys.sinclair FAQ Maintenance Group|accessdate=2011-05-05|quote=The Comp.Sys.Sinclair Crap Games Competition. This is an annual competition in which the residents of the newsgroup try to write the crappiest games possible.}}</ref> It is specifically targeted at the [[wikipedia:Sinclair Research|Sinclair Research]] range of 8-bit computers including clones, derivatives and emulators of those systems.<ref>{{cite web|url=http://zxnet.co.uk/spectrum/cgc/about.html|title=Everything you never wanted to know about the CSSCGC|date=2009-01-01|accessdate=2011-05-05|first=Alistair|last=Cree|quote=The Comp.Sys.Sinclair Crap Games Competition is an annual competition between the regular posters of the comp.sys.sinclair newsgroup, and anyone else who can be bothered, to write the crappest game for a sinclair computer.}}</ref>
{{Lowercase title}}
The '''comp.sys.sinclair Crap Games Competition''' (also known simply as the '''CSSCGC''') is an annual competition for  [[wiktionary:crap|crap]] [[wikipedia:computer game|computer game]] development.<ref name="sinclairfaq">[https://www.worldofspectrum.org/cssfolklore/index.html comp.sys.sinclair Folklore FAQ]</ref> It is specifically targeted at the [[wikipedia:Sinclair Research|Sinclair Research]] range of 8-bit computers including clones, derivatives and emulators of those systems.<ref>[https://zxnet.co.uk/spectrum/cgc/about.html Everything you never wanted to know about the CSSCGC]</ref>


==History==
==History==
The competition was originated by posters to the comp.sys.sinclair [[wikipedia:newsgroup|newsgroup]] and was inspired by the Cascade [[wikipedia:Cassette 50|Cassette 50]] compilation,<ref name="sinclairfaq" /><ref name="ZXF4-1">{{cite journal|title=CSSCGC2002 result; CSSCGC2003 kicks off; CC50 is 20 years old|journal=ZX Format|issue=4|pages=18–19|first=Colin|last=Woodcock|quote=This will be the eighth celebration of the thoroughly dreadful standard of games programming established by the Cascade Cassette 50 compilation}}</ref> an early example of [[wikipedia:shovelware|shovelware]], as well as Rich Pelley's ''Crap Game Corner'' from [[wikipedia:Your Sinclair|Your Sinclair]] Magazine.<ref name="cgc2006about" /> It started off in 1996<ref name="eq" /><ref name="woodcock1">{{cite web|url=ftp://www.worldofspectrum.org/pub/spectrum/books/ZXSpectrumOnYourPCThe.pdf|title=The ZX Spectrum on your PC|year=2004|accessdate=2011-05-08|first=Colin|last=Woodcock|publisher=[[CafePress]]}}</ref> merely as an idea to "outdo" the original Cassette 50 tape by producing a compilation of newsgroup members' own efforts.<ref>http://groups.google.co.uk/group/comp.sys.sinclair/msg/60835d47b288d4e3</ref> During subsequent years, it evolved into the present-day form of competition. As of 2011, the event has taken place every year since 1996 and by the end of 2010 a total of 785 entries had been submitted.<ref name="eq">{{cite web|url=http://equ.in/ox/spectrum/csscgc/|title=Crap Games Competition|
The competition was originated by posters to the comp.sys.sinclair [[wikipedia:newsgroup|newsgroup]] and was inspired by the Cascade [[wikipedia:Cassette 50|Cassette 50]] compilation,<ref name="sinclairfaq" /><ref name="ZXF4-1">"CSSCGC2002 result; CSSCGC2003 kicks off; CC50 is 20 years old" - ZX Format issue 4, pages 18–19</ref> an early example of [[wikipedia:shovelware|shovelware]], as well as Rich Pelley's ''Crap Game Corner'' from [[wikipedia:Your Sinclair|Your Sinclair]] Magazine.<ref name="cgc2006about" /> It started off in 1996<ref name="eq" /><ref name="woodcock1">[https://computerarchive.org/files/comp/books/ZX%20spectrum/ZXSpectrumOnYourPCThe.pdf The ZX Spectrum on your PC]</ref> merely as an idea to "outdo" the original Cassette 50 tape by producing a compilation of newsgroup members' own efforts.<ref>https://groups.google.co.uk/group/comp.sys.sinclair/msg/60835d47b288d4e3</ref> During subsequent years, it evolved into the present-day form of competition. As of 2011, the event has taken place every year since 1996 and by the end of 2010 a total of 785 entries had been submitted.<ref name="eq">[http://equ.in/ox/spectrum/csscgc/ Crap Games Competition]</ref><ref name="unsat">[https://www.yoursinclair.co.uk/csscgc/csscgc.cgi Crap Game Finder]</ref><!-- and has gained mention in the ''[[Retro Gamer]]'' magazine.<ref>Retro Gamer, issue 61, March 2009.</ref> --> To date, the competition has remained an informal hobbyist, community-driven event. Although it lacks any formal organisation or centralised controlling body, it remains an unofficial feature of the retrogaming community to which other games are sometimes compared.<ref name="retrogamer1">"Hall of Shame: Chase HQ" - Retro Gamer, issue 5, page 16</ref><ref name="ZXPRESS-1">"Interface - Alex Xor о положеннии дел игровой индустрии на ZX Spectrum." - Adventurer, issue 15</ref>
date=2011-02-21|accessdate=2011-05-05|author=Paul E Collins|quote=Every year, in homage to the legendarily terrible 1980s games collection Cascade Cassette 50, the residents of comp.sys.sinclair compete to create the most amusingly awful game for the Sinclair Spectrum.}}</ref><ref name="unsat">{{cite web|url=http://www.unsatisfactorysoftware.co.uk/csscgc/csscgc.cgi|title=Crap Game Finder|date=January 2011|accessdate=2011-05-05|first=Chris|last=Young|publisher=Unsatisfactory Software|quote=The CSSCGC was inspired by Cascade Cassette 50. For over twenty years, nobody knew the real story behind what has gained the reputation of "the worst games compilation ever", until redkeyreddoor interviewed the author of Galaxy Defence.}}</ref><!-- and has gained mention in the ''[[Retro Gamer]]'' magazine.<ref>Retro Gamer, issue 61, March 2009.</ref> --> To date, the competition has remained an informal hobbyist, community-driven event. Although it lacks any formal organisation or centralised controlling body, it remains an unofficial feature of the retrogaming community to which other games are sometimes compared.<ref name="retrogamer1">{{cite journal|title=Hall of Shame: Chase HQ|journal=[[Retro Gamer]]|issue=5|page=16|publisher=[[Imagine Publishing]]|year=2005|accessdate=2011-05-08|quote=It may even provide inspiration for those people wishing to enter this year's Crap Game Competition.}}</ref><ref name="ZXPRESS-1">{{cite journal|title=Interface - Alex Xor о положеннии дел игровой индустрии на ZX Spectrum.|journal=Adventurer|issue=15|publisher=zxpress.ru|language=Russian|first=Alex|last=Xor|date=2004-08-01|quote=тем  не  менее, большинство релизов  далеко  опережают  работы,  выставляемые  на crap game competition.}}</ref>


==Details==
==Details==
Generally, the aim of the competition and criteria for entry and ranking have been loosely defined.<ref name="cgc2004">{{cite web|url=http://www.worldofspectrum.org/speccyspoilers/cgc2004/index.html|title=comp.sys.sinclair crap games competition 2004|date=2005-03-01|accessdate=2011-05-05|first=Jim|last=Langmead|quote=All games are the copyright of their respective authors, for what it's worth.}}</ref> The focus has tended to be on low-quality games which reproduce the look, feel and unplayability of those found on the original Cascade [[Cassette 50]] tape.<ref name="cgc2004" /> Also, games which parody, satirise or even extend those of the original Cassette 50 tape have been submitted. In later years the scope had broadened considerably with many newer titles bearing little resemblance to those on the Cassette 50 tape. Some accepted titles have consisted of technical tricks, joke programs or applications rather than games.<ref name="csscgc2008results">{{cite web|url=http://reptonix.awardspace.co.uk/sinclair/csscgc2008/results.htm|title=CSSCGC 2008 Results|publisher=Digital Prawn|date=2009-01-14|accessdate=2011-05-05|quote=Congratulations to "The Mojon Twins" for winning CSSCGC 2008 with "The Ultimate First Communion Simulator".}}</ref> Authors have also submitted deliberately good programs to the competition.<ref name="ZXF1-1">{{cite journal|title=The King of Crap|journal=ZX Format|issue=1|page=8|year=2002|first=Colin|last=Woodcock|quote=It's not escaped the attention of many CSSCGC players that some of the competitors over the years have shown {{sic|blatent|expected=blatant}} disregard for the rules of this sport, turning in entries that are actually quite good.}}</ref> A significant proportion of submissions have the word "simulator" in the title, a reference to [[Codemasters]] games that often had "simulator" in the title and often alluding to simulating something either completely mundane or conversely something well beyond the realistic limits of an 8-bit system.<ref name="csscgc2008results" />  
Generally, the aim of the competition and criteria for entry and ranking have been loosely defined.<ref name="cgc2004">[https://www.worldofspectrum.org/speccyspoilers/cgc2004/index.html comp.sys.sinclair crap games competition]</ref> The focus has tended to be on low-quality games which reproduce the look, feel and unplayability of those found on the original Cascade [[wikipedia:Cassette 50|Cassette 50]] tape.<ref name="cgc2004" /> Also, games which parody, satirise or even extend those of the original Cassette 50 tape have been submitted. In later years the scope had broadened considerably with many newer titles bearing little resemblance to those on the Cassette 50 tape. Some accepted titles have consisted of technical tricks, joke programs or applications rather than games.<ref name="csscgc2008results">[http://reptonix.awardspace.co.uk/sinclair/csscgc2008/results.htm CSSCGC 2008 Results]</ref> Authors have also submitted deliberately good programs to the competition.<ref name="ZXF1-1">"The King of Crap" - ZX Format, issue 1, page 8</ref> A significant proportion of submissions have the word "simulator" in the title, a reference to [[wikipedia:Codemasters|Codemasters]] games that often had "simulator" in the title and often alluding to simulating something either completely mundane or conversely something well beyond the realistic limits of an 8-bit system.<ref name="csscgc2008results" />  


Since its inception, the competition had originally been dominated by [[UK]]-based entrants and judges, although in 2008 for example, the competition gained considerable international participation, with games being submitted from several countries including most notably Spain,<ref name="Bytemaniacos-1">{{cite journal|title=El peor jeugo del mundo tiene premio|journal=Fanzine Bytemaniacos|author=Miguel Angel Montejo Ráez|language=Spanish|year=2008|quote=Crear el jeugo peor realizado, más absurdo, sin sentido, injugable... ese es el objetivo.}}</ref> Argentina, Italy & Russia. Of particular note were the submissions of games in the Spanish and Russian languages and an eventual competition victory by a Spanish development team.<ref>{{cite web|url=http://www.mojontwins.com/?page_id=31|title=The Ultimate First Communion Simmulator|language=Spanish|publisher=The Mojon Twins|year=2009|accessdate=2011-05-05|quote=El camino hacia la salvación es arduo y esta lleno de vicisitudes.}}</ref>
Since its inception, the competition had originally been dominated by [[wikipedia:UK|UK]]-based entrants and judges, although in 2008 for example, the competition gained considerable international participation, with games being submitted from several countries including most notably Spain,<ref name="Bytemaniacos-1">"El peor jeugo del mundo tiene premio" - Fanzine Bytemaniacos</ref> Argentina, Italy & Russia. Of particular note were the submissions of games in the Spanish and Russian languages and an eventual competition victory by a Spanish development team.<ref>[http://www.mojontwins.com/?page_id=31 The Ultimate First Communion Simmulator]</ref>


Submissions are very often written in interpreted [[Sinclair BASIC]], suitable because of its slowness and limited audiovisual features.<ref name="sinclairfaq" /> However, submitted titles have also been developed in [[Z80]] machine code, compiled BASIC, [[Small-C]] (using [[Z88DK]]) and [[Forth (programming language)|FORTH]] amongst others.<ref name="csscgc2008results" />
Submissions are very often written in interpreted [[wikipedia:Sinclair BASIC|Sinclair BASIC]], suitable because of its slowness and limited audiovisual features.<ref name="sinclairfaq" /> However, submitted titles have also been developed in [[wikipedia:Z80|Z80]] machine code, compiled BASIC, [[wikipedia:Small-C|Small-C]] (using [[wikipedia:Z88DK|Z88DK]]) and [[wikipedia:Forth (programming language)|FORTH]] amongst others.<ref name="csscgc2008results" />
   
   
The vast majority of the games submitted are for the [[ZX Spectrum]] platform, which was the most successful and popular Sinclair computer.<ref>{{cite web|url=http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/zxspectrum.htm|title=ZX Spectrum|publisher=Planet Sinclair|first=Chris|last=Owen|year=2003|accessdate=2011-05-05|quote=By far the most famous and successful of his many products, the ZX Spectrum earned Clive Sinclair a fortune}}</ref> However, games for the [[ZX80]], [[ZX81]]<ref name="ZXF7-1">{{cite journal|title=CSSCGC 2003 Results|journal=ZX Format|issue=7|page=16|first=Colin|last=Woodcock|year=2004|quote=And this year you can submit ZX81 games too!}}</ref> & [[Jupiter Ace]] (a non-Sinclair "derivative" computer) as well as several other related computer models have also been submitted to the competition.<ref name="csscgc2008results" /> The exact list of permitted hardware platforms as well as the scope of allowed software is at the complete discretion of the incumbent judge, with variations in the rules commonplace from one year to the next.
The vast majority of the games submitted are for the [[wikipedia:ZX Spectrum|ZX Spectrum]] platform, which was the most successful and popular Sinclair computer.<ref>[https://rk.nvg.ntnu.no/sinclair/computers/zxspectrum/zxspectrum.htm ZX Spectrum]</ref> However, games for the [[wikipedia:ZX80|ZX80]], [[wikipedia:ZX81|ZX81]]<ref name="ZXF7-1">"CSSCGC 2003 Results" - ZX Format, issue 7, page 16</ref> & [[wikipedia:Jupiter Ace|Jupiter Ace]] (a non-Sinclair "derivative" computer) as well as several other related computer models have also been submitted to the competition.<ref name="csscgc2008results" /> The exact list of permitted hardware platforms as well as the scope of allowed software is at the complete discretion of the incumbent judge, with variations in the rules commonplace from one year to the next.


In theory, the competition is organised, hosted and judged by a different individual each year, although some organisers have hosted and judged it on more than one occasion.<ref name="unsat" /><ref>http://groups.google.co.uk/group/comp.sys.sinclair/msg/e4d22e85a4f2dede?hl=en</ref> The host and judge are often the same person. However, as in the case of the 2005 competition, the judge can be a different person than the host. Typically, the loser of the competition is asked to be the host and/or judge of the following year's competition, whilst the winner may receive a low-value prize, or perhaps nothing at all apart from the recognition of having won. Another informal tradition is that the closing date of the competition may be deliberately set further back by the host whilst the competition itself is running,<ref>{{cite web|url=http://lofi-gaming.org.uk/speccy/csscgc/|title=The CSS Crap Games Competition|publisher=Deekay's Lofi Gaming|year=2010|accessdate=2011-05-05|quote=Every year, the cheery folk that inhabit CSS relive the ‘excitement’ of such god-awful releases for the Spectrum}}</ref> often adding to the confusion and disorganisation that has been a hallmark of the event. However, as the rules vary according to the judge of the day, these practices are not always upheld. Over the years, the competition has generally maintained a whimsical and humorous approach to retro game development and judging.
In theory, the competition is organised, hosted and judged by a different individual each year, although some organisers have hosted and judged it on more than one occasion.<ref name="unsat" /><ref>https://groups.google.co.uk/group/comp.sys.sinclair/msg/e4d22e85a4f2dede?hl=en</ref> The host and judge are often the same person. However, as in the case of the 2005 competition, the judge can be a different person than the host. Some confusion seems to exist regarding the terms loser and winner.  The winner should be considered the author who produces the worst game, and the loser the one who produces the best game.  Typically, the loser of the competition is asked to be the host and/or judge of the following year's competition, whilst the winner may receive a low-value prize, or perhaps nothing at all apart from the recognition of having won. Another informal tradition is that the closing date of the competition may be deliberately set further back by the host whilst the competition itself is running,<ref>[https://lofi-gaming.org.uk/speccy/csscgc/ The CSS Crap Games Competition]</ref> often adding to the confusion and disorganisation that has been a hallmark of the event. However, as the rules vary according to the judge of the day, these practices are not always upheld. Over the years, the competition has generally maintained a whimsical and humorous approach to retro game development and judging.


==Availability of submissions==
==Availability of submissions==
As of 2011, all previous competition entries are archived at the [[World of Spectrum]] FTP site <ref>ftp://ftp.worldofspectrum.org/pub/sinclair/csscgc/</ref> and are ordinarily considered freely distributable, assuming that permission has been granted.<ref>{{cite web|url=http://www.worldofspectrum.org/permits/|title=ARCHIVE - COPYRIGHTS AND DISTRIBUTION PERMISSIONS|publisher=[[World of Spectrum]]|first=Martijn|last=van der Heide|date=2003-03-25|quote=Retro-gaming - emulating original arcade machines and later consoles and other gaming machines - has gained increasing interest by fans.}}</ref> Entries up to and including CSSCGC 2008 are also organised and catalogued at Unsatisfactory Software's 'Crap Game Finder' website.<ref name="unsat" /> However, technically the copyright status of submissions can vary. For example the 2006 competition rules stated that all games are copyright their respective authors <ref name="cgc2006about">{{cite web|url=http://www.mattrudge.net/cgc2006/about.html|title=About The Competition|year=2006|accessdate=2011-05-05|first=Matt|last=Rudge|quote=Basically, the idea is to make a really crap game. It has to be originally crap (or crappily original), not just unplayable and bug-filled.}}</ref> whereas the 2008 and 2009 rules simply stated that all authors agree to free distribution of their submissions.<ref>{{cite web|url=http://reptonix.awardspace.co.uk/sinclair/csscgc2008/#rules|title=CSSCGC 2008 Rules|publisher=Digital Prawn|date=2008-12-09|accessdate=2011-05-05|quote=All entries must be crap games that run on Sinclair computers i.e. the Sinclair Spectrum 16K/48K/128K.}}</ref><ref>{{cite web|url=http://zxnet.co.uk/spectrum/cgc/rules.html|title=the CSSCGC rules|first=Alistair|last=Cree|date=2009-01-01|accessdate=2011-05-05|quote=Rule Number 1:
Zipfiles containing previous competition submissions are available for download at the [https://www.yoursinclair.co.uk/csscgc/archives/ Crap Game Finder archives]. Previously, all competition entries were archived at the [[wikipedia:World of Spectrum|World of Spectrum]] FTP site <ref>Original URL was ftp://ftp.worldofspectrum.org/pub/sinclair/csscgc/ although the public FTP service is no longer available</ref>. Although since the discontinuation of that FTP server, entries up to the year 2012 also remain available via the [https://www.worldofspectrum.org/pub/sinclair/csscgc/ World of Spectrum website] and [https://wos.meulie.net/pub/sinclair/csscgc/ the wos.meulie.net mirror]. CSSCGC submissions are ordinarily considered freely distributable, assuming that permission has been granted.<ref>[https://www.worldofspectrum.org/permits/ ARCHIVE - COPYRIGHTS AND DISTRIBUTION PERMISSIONS]</ref> Entries up to and including CSSCGC 2014 are also organised and catalogued at Unsatisfactory Software's 'Crap Game Finder' website.<ref name="unsat" /> However, technically the copyright status of submissions can vary. For example the 2006 competition rules stated that all games are copyright their respective authors <ref name="cgc2006about">[https://www.mattrudge.net/cgc2006/about.html About The Competition]</ref> whereas the 2008 and 2009 rules simply stated that all authors agree to free distribution of their submissions.<ref>[http://reptonix.awardspace.co.uk/sinclair/csscgc2008/#rules CSSCGC 2008 Rules]</ref><ref>[https://zxnet.co.uk/spectrum/cgc/rules.html the CSSCGC rules]</ref> In at least one case, an author has withdrawn a submission and rescinded distribution permission on it.<ref>https://groups.google.co.uk/group/comp.sys.sinclair/msg/2737cd792f80b66c</ref>
The game must run on a Sinclair computer, or a {{sic|compatable|expected=compatible}} clone.}}</ref> In at least one case, an author has withdrawn a submission and rescinded distribution permission on it.<ref>http://groups.google.co.uk/group/comp.sys.sinclair/msg/2737cd792f80b66c</ref>


==Table of competitions==
==Table of competitions==
The following table is necessarily incomplete since full ranking of all submissions has only been carried out in the later competitions.<ref>http://groups.google.co.uk/group/comp.sys.sinclair/msg/df73ad03ee99ab4c</ref> Also, in 1997 no ranking was applied at all, as the emphasis was in producing a crap game compilation, rather than a competitive event.<ref>ftp://ftp.worldofspectrum.org/pub/sinclair/csscgc/CSSCrapGamesCompetition1997.zip See the file "MANUAL.TXT" inside the archive.</ref> Some of the earlier websites' original links are now dead and therefore omitted from the table. Others are now only present in archival form, for example on World of Spectrum or the [[Wayback Machine]].  
The following table is necessarily incomplete since full ranking of all submissions has only been carried out in the later competitions.<ref>https://groups.google.co.uk/group/comp.sys.sinclair/msg/df73ad03ee99ab4c</ref> Also, in 1997 no ranking was applied at all, as the emphasis was in producing a crap game compilation, rather than a competitive event.<ref>https://www.worldofspectrum.org/pub/sinclair/csscgc/CSSCrapGamesCompetition1997.zip See the file "MANUAL.TXT" inside the archive.</ref> Some of the earlier websites' original links are now dead and therefore omitted from the table. Others are now only present in archival form, for example on World of Spectrum or the [[wikipedia:Wayback Machine|Wayback Machine]].  
{| class="wikitable"
{| class="wikitable"
|-bgcolor=#FFF0BCF  
|-bgcolor=#FFF0BCF  
Line 44: Line 43:
|1997
|1997
|Blood
|Blood
|http://replay.web.archive.org/20040909211941/http://uk.geocities.com/leetonks/Speccy/crap.html
|https://replay.web.archive.org/20040909211941/http://uk.geocities.com/leetonks/Speccy/crap.html
|51
|51
| -
| -
Line 53: Line 52:
|1998
|1998
|Barry Salter
|Barry Salter
|http://replay.web.archive.org/19991008144647/http://www.salterg.demon.co.uk/
|https://replay.web.archive.org/19991008144647/http://www.salterg.demon.co.uk/
(only top-level link to competition page exists - the csscgc page itself was not archived)
(only top-level link to competition page exists - the csscgc page itself was not archived)
|54  
|54  
Line 63: Line 62:
|1999
|1999
|Alistair Nelson & Graham Goring
|Alistair Nelson & Graham Goring
|http://replay.web.archive.org/20020606152104/http://www.zx.ru/www.nelsona.freeserve.co.uk/netscape/csscgc/
|https://replay.web.archive.org/20020606152104/http://www.zx.ru/www.nelsona.freeserve.co.uk/netscape/csscgc/
|41  
|41  
|Sheepdog
|Sheepdog
Line 72: Line 71:
|2000
|2000
|Graham Goring
|Graham Goring
|http://replay.web.archive.org/20080611154314/http://www.duketastrophy.demon.co.uk/csscgc2k/
|https://replay.web.archive.org/20080611154314/http://www.duketastrophy.demon.co.uk/csscgc2k/
|53
|53
|Erotic Pinball
|Erotic Pinball
Line 81: Line 80:
|2001
|2001
|Adam D. Moss
|Adam D. Moss
|http://icculus.org/~aspirin/csscgc2001/
|https://icculus.org/~aspirin/csscgc2001/
|37
|37
|Fire Electric Pen
|Fire Electric Pen
Line 99: Line 98:
|2003
|2003
|Dave the Lurker
|Dave the Lurker
|http://replay.web.archive.org/20080704190826/http://8bitorbust.info/cgc/
|https://replay.web.archive.org/20080704190826/http://8bitorbust.info/cgc/
|75
|75
|Crap Invaders
|Crap Invaders
Line 108: Line 107:
|2004
|2004
|Jim Langmead
|Jim Langmead
|http://www.worldofspectrum.org/speccyspoilers/cgc2004/index.html
|https://www.worldofspectrum.org/speccyspoilers/cgc2004/index.html
|69
|69
|Falling
|Falling
Line 117: Line 116:
|2005
|2005
|Starglider/deKay
|Starglider/deKay
|http://lofi-gaming.org.uk/speccy/csscgc/csscgc-2005/
|https://lofi-gaming.org.uk/speccy/csscgc/csscgc-2005/
|45
|45
|George Best Deathbed Simulator, The
|George Best Deathbed Simulator, The
Line 126: Line 125:
|2006
|2006
|Matt Rudge
|Matt Rudge
|http://www.mattrudge.net/cgc2006/
|https://www.mattrudge.net/cgc2006/
|37
|37
|Celebrity Arses
|Celebrity Arses
Line 135: Line 134:
|2007
|2007
|Chris Young & Phillip Lake
|Chris Young & Phillip Lake
|http://www.unsatisfactorysoftware.co.uk/index.php?pg=cgc2007
|https://www.unsatisfactorysoftware.co.uk/index.php?pg=cgc2007
|41
|41
|Dobsonic Defendor (Gold Edition)
|Dobsonic Defendor (Gold Edition)
Line 144: Line 143:
|2008
|2008
|Digital Prawn
|Digital Prawn
|http://reptonix.awardspace.co.uk/sinclair/csscgc2008/
|https://web.archive.org/web/20161226070012/http://reptonix.awardspace.co.uk/sinclair/csscgc2008/
|123
|123
|The Ultimate First Communion Simulator
|The Ultimate First Communion Simulator
Line 153: Line 152:
|2009
|2009
|Guesser
|Guesser
|http://zxnet.co.uk/spectrum/cgc/
|https://zxnet.co.uk/spectrum/cgc/
|37
|37
|Whack-A-Nun  
|Whack-A-Nun  
Line 162: Line 161:
|2010
|2010
|BloodBaz
|BloodBaz
|http://csscgc2010.zxlife.net
|https://csscgc2010.zxlife.net
|42
|42
|Complete Useless Machine Simulator  
|Complete Useless Machine Simulator  
Line 189: Line 188:
|2013
|2013
|R-Tape
|R-Tape
|http://csscgc2013.blogspot.co.uk/
|https://csscgc2013.blogspot.com/
|102
|102
|Joystick Hero
|Joystick Hero
Line 208: Line 207:
|leespoons
|leespoons
|http://www.sqij.co.uk/csscgc2015
|http://www.sqij.co.uk/csscgc2015
| ?
| 81
|Honey I Shrank The Screen
|Simon Ferré
|Sex On First Date
|Gabriele Amore
|-bgcolor=#FFF69F
|2016
|Gabriele Amore and Simon Ferré
|https://sites.google.com/site/csscgc2016/
|30
|Supermassive Black Hole Simulator
|Herman S.P.N. Sausagy-Chippleton
|Thunderturds
|death squad
|-bgcolor=#FFF69F
|2017
|Garry Wishart (GReW)
|https://csscgc2017.000webhostapp.com/
|23
|?
|?
|?
|?
|?
|?
|?
|?
|-bgcolor=#FFF69F
|2018
|Shaun Bebbington
|https://cgc.source.run/
|26
|Thermal Ski
|Chris Young
|GO RACE!
|Simon Pitter
|}
|}


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|-
|-
|[[Image:Benkid77 CNPD.png|frame|center|Commode Nybbler Part Deux (2009), ZX Spectrum]]
|[[Image:Benkid77 CNPD.png|frame|center|Commode Nybbler Part Deux (2009), ZX Spectrum]]
|[[Image:Smiler in Arrowe Land.png|frame|center|Smiler in Arrowe Land<ref>{{cite journal |last=Bebbington |first=Shaun |date=March 2010 |title=Hello Smiler |journal=[[Micro Mart]] |issue=1096 |pages=102–103 |publisher=[[Dennis Publishing|Dennis Publishing Ltd.]] |quote=It's quite an interesting challenge for fans of puzzle games, although the spot effects are a little sparse and it's not graphically the best thing you'll see on the Spectrum.}}</ref> (2010), ZX Spectrum]]
|[[Image:Smiler in Arrowe Land.png|frame|center|Smiler in Arrowe Land<ref>"Hello Smiler" - Micro Mart, issue 1096, pages 102–103</ref> (2010), ZX Spectrum]]
|-
|-
|[[Image:Turbo Rubber Ducky Shootout.png|frame|center|Turbo Rubber Ducky Shootout (2010), ZX Spectrum]]
|[[Image:Turbo Rubber Ducky Shootout.png|frame|center|Turbo Rubber Ducky Shootout (2010), ZX Spectrum]]
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==External links==
==External links==
*[ftp://ftp.worldofspectrum.org/pub/sinclair/csscgc/ Archived zip files of past competition submissions]
*[https://www.worldofspectrum.org/pub/sinclair/csscgc/ Archived zip files of past competition submissions]
*[http://www.unsatisfactorysoftware.co.uk/csscgc/csscgc.cgi CSSCGC Crap Game Finder]
*[https://www.yoursinclair.co.uk/csscgc/csscgc.cgi CSSCGC Crap Game Finder]
*[http://www.yoursinclair.co.uk/wiki/Main/CrapGame Complete guide to writing a crap game]
*[https://www.yoursinclair.co.uk/wiki/Main/CrapGame Complete guide to writing a crap game]
 
== Article license information ==
 
This article uses material from the 18:51, 3 June 2015‎ version of the "[https://en.wikipedia.org/w/index.php?title=Comp.sys.sinclair_Crap_Games_Competition&oldid=665361501 comp.sys.sinclair Crap Games Competition]" article on the [[:wikipedia:|English-language Wikipedia]] and is released under the [https://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License]. Previous contributors are listed on the [https://en.wikipedia.org/w/index.php?title=Comp.sys.sinclair_Crap_Games_Competition&action=history original article history page].


[[Category:Culture]]
[[Category:Culture]]

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