Difference between revisions of "BIFROST* Engine"

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(Moved ZEXED to BIFROST* Engine)
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List of games currently under development:
 
List of games currently under development:
  
* [https://sites.google.com/site/zxgraph/home/einar-saukas/soon ZEXED] by Einar Saukas, Dave Hughes
 
 
* [https://sites.google.com/site/zxgraph/home/einar-saukas/soon MIDNIGHT RIDERS FANCLUB] by Einar Saukas
 
* [https://sites.google.com/site/zxgraph/home/einar-saukas/soon MIDNIGHT RIDERS FANCLUB] by Einar Saukas
  
 
[[Category:Graphics engines]]
 
[[Category:Graphics engines]]

Revision as of 13:42, 31 March 2016

The BIFROST* Engine is a multicolour 8×1 graphics engine written by Einar Saukas, featuring sample tiles by Dave Hughes, supporting a multicolour square area of 18 character rows by 18 character columns. It's open source and royalty-free (even for commercial programs). Further details can be found in this link. The latest version is available for download here.

It natively supports all standard Spectrum models (48K, 128K, +2, +2A, +2B, +3). Moreover, engine logos can be obtained here.

List of released games using the BIFROST* Engine:

List of games currently under development: